Engage students in problem solving, creative thinking, and collaboration through invention-based learning.
- Sets you up for 16+ hours of STEM/STEAM teaching
- Starting is simple with a Student Invention Guide and Teacher’s Guide with 8 challenges and companion lessons
- Designed in partnership with educators to incorporate NGSS & Common Core in curriculum
Educators of every level can now bring STEAM learning to life - no experience necessary. We walk you through every step with comprehensive lessons and guides. Students engage with electronics by completing 8 challenges that progress in difficulty, with 10 companion lessons for educators. The 120+ page Teacher's Guide connects challenges to NGSS and Common Core standards, and inspires you to take concepts further.